CD Projekt denies Cyberpunk 2077 E3 demo was 'almost entirely fake'
A hot potato: A recent report shedding light on Cyberpunk 2077 has blamed the game's troubled launch on poor direction, claiming that development didn't really brainstorm until 2022 and that Cyberpunk 2077's 2022 E3 demo was "almost entirely simulated." Now, CD Projekt head Adam Badowski has responded to the claims, justifying the studio's deportment and correcting some of the report'due south finer details.
Just days afterwards CD Projekt Ruby-red issued a public apology and development roadmap for Cyberpunk 2077, a report from Bloomberg sheds more than low-cal on the years leading upward to the game's troubled launch. The story claims that while the game was commencement appear in 2022, development didn't properly brainstorm until 2022. At that time, Adam Badowski took over as managing director and the studio was still deciding on some of Cyberpunk 2077's core elements, like whether it would exist first-person or not. When CDPR publicly stated that the game would launch in 2022, some of the studio's staffers couldn't believe what they were hearing.
Bloomberg writes: "Fans were elated, just internally, some members of the team could only scratch their heads, wondering how they could maybe end the game by then. 1 person said they thought the date was a joke. Based on the team's progress, they expected the game to be ready in 2022. Developers created memes about the game getting delayed, making bets on when it would happen."
The report adds that Cyberpunk 2077'due south impressive E3 2022 demo was "almost entirely fake," adding: "CD Projekt hadn't yet finalized and coded the underlying gameplay systems, which is why so many features, such every bit car ambushes, were missing from the last product. Developers said they felt like the demo was a waste of months that should have gone toward making the game."
Language barriers inside CD Projekt Red's squad and the eventual move to remote working didn't help matters, and the mandatory crisis made working life a living hell for developers. Adrian Jakubiak, a former sound programmer at the studio, explained that he'd typically piece of work for thirteen hours a day. "I accept some friends who lost their families because of these sort of shenanigans," he said.
It all sets a dour scene and we know how the story ends—with Cyberpunk 2077 performing dismally on last-gen consoles, customers being offered refunds, and the game ultimately existence pulled from the PlayStation Store. Even so, while CD Projekt Red isn't denying the game's shoddy state, head of studio Adam Badowski has taken result with some of the points made in Bloomberg's report.
In a lengthy Twitter postal service, Badowski described Cyberpunk 2077's E3 demo every bit a "work in progress," adding that "our concluding game looks and plays way meliorate than that demo ever was."
I've read your piece and tweets, give thanks you lot for the read. I take some thoughts. https://t.co/T3qACdrnwM moving-picture show.twitter.com/wuzy5lXoqQ
— Adam Badowski⚡️ (@AdamBadowski) January 16, 2022
Badowski also highlighted the PC version's positive reviews, while acknowledging that Cyberpunk 2077 on consoles "is some other instance."
Source: https://www.techspot.com/news/88315-cd-projekt-denies-cyberpunk-2077-e3-demo-almost.html
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